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Pathfinder 2E Adventure Path #208 – Triumph of the Tusk Part 2: Hoof, Cinder, and Storm
Role Playing Games

Pathfinder 2E Adventure Path #208 – Triumph of the Tusk Part 2: Hoof, Cinder, and Storm

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Having bested an orc hold and proven theyre no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect...

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Having bested an orc hold and proven theyre no mere dignitaries, the PCs are invited to the mighty orc city of Urgir to quell the raging ancestor storms and protect the invaluable aurochs herds that sustain Belkzens people. Yet many would exploit the ongoing chaos: orc rebels in the vertical mining city of Blisterwell, Shoanti raiders answering old vendettas, and more. The PCs must repel these attacks, turning foes into friends in Belkzens ongoing fight for survival.

Hoof, Cinder, and Stormis an orc-focused Pathfinder adventure for four 6th-level characters. The adventure continues the Triumph of the Tusk Adventure Path, a three-part monthly campaign in which an eclectic band of dignitaries become battle-hardened survivalists fighting for orcs homeland and independence. This volume includes a collection of additional adventures in Belkzen, an overview of Shoanti culture, new magical items, and fearsome creatures that stalk the badlands!

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